A small quality of life improvement for gardeners, grenadiers and chem pushers around the Commonwealth!
Adds a new crafting category at the chemistry workbench: VEGETABLE COMPOST. In this category you will find a recipe to break down all kinds of vegetables/fruits/flowers (including fresh/wild/etc. variants) into a new base item: Compost Heap.
The ratio for compost heap is weight based: heavier vegetables/fruits/flowers yield more compost per unit. Every compost heap unit weighs 0.5 pounds. So, for example, you’ll need 0.5 pounds of carrots to get one unit of compost. A melon, however, weighs 1.0 pounds, so you will get 2 units of compost per melon.
You can use 6 units of compost heap and 1 unit of Cloth to craft a Bag of Fertilizer, with a new recipe added to the UTILITY category of the chemistry workbench.
History log:
v0.3
-Re-balanced recipes, so they are more weight oriented. You will now need more units of lighter vegetables to make half a pound of compost heap, whereas heavier ingredients will yield better ratios.
v0.2
-Fixed selected recipe going to bottom after crafting one unit, making spam crafting possible. However, this means that there will be one separate inventory stack of Compost Heap created for each different type of vegetable/fruit/flower (probably no workaround without the GECK, but is a really minor issue, anyway).
To-do list:
-Figure out if it’s possible to make vegetables/flower/fruits directly scrappable without the need of recipes to do so. Would thus eliminate the middle-man of having to craft Compost Heap, but would also remove all Exp gains from doing so.
-Add better recipes for chemist perk ranks.
Compatibility:
-Should have no compatibility issues, as it only creates new assets.
Recommended mods to go along with this:
– NX Pro Farming by Nephatrine
– Commonwealth Chemistry Expanded by Omnigma
Vicius