Craftable Guns and Weapons


So ever thought it was kinda shitty how you could modify all these weapons, but not create them from scratch? So did I. Now you can craft all the basic guns yourself a la Skyrim, so long as you have the appropriate materials and perks of course! No more hunting around for that elusive Gauss Rifle, make it yourself!

This mod adds the vast majority of ranged weapons available for crafting at the Chemistry Station, under the Utility Category. Several weapons are gated behind the Science!, Demolition Expert, and Nuclear Physicist Perks (Gun Nut, unfortunately, was bugged).

Unfortunately I can’t add the Gamma Gun or the Gatling Laser, for some reason they both seem to want to be Power Fists instead.

Also note that some weapons will not have an image to display while crafting. This is just a visual glitch and shouldn’t affect anything.

Unfortunately I can’t seem to get the game to give you just the basic version of a gun, so you’ll get it with a random assortment of weapon mods. I hope this explains the high weapon prices.

Finally, note that Laser Pistols/Rifles/Snipers (along with Plasma Pistols/Rifles/Snipers, Institute Pistols/Rifles/Snipers and Pipe Pistols/Rifles/Snipers) all share the same refID. Because weapon mods in game determine whether or not they are classified as a Pistol, a Rifle, or a Sniper, the game will randomly decide for you since it randomly decides what mods are attached anyways.

For ammo, check out Xylozi’s Craftable Ammo mod.

Weapon List:

0.44 Pistol

10 Steel
1 Screw
1 Oil
5 Adhesive
5 Copper

10mm Pistol

10 Steel
1 Screw
1 Oil
5 Adhesive
5 Copper

Laser Pistols/Rifles/Snipers

15 Circuitry
10 Copper
5 Crystal
10 Fiber Optics
5 Nuclear Material
Requires Science! 1

Plasma Pistols/Rifles/Snipers

30 Circuitry
35 Copper
40 Crystal
40 Fiber Optics
40 Nuclear Material
35 Glass
Requires Science! 3, Nuclear Physicist 1

Pipe Pistols/Rifles/Snipers

5 Steel
5 Gear
1 Oil
4 Adhesive
5 Copper

Pipe Revolver

5 Steel
5 Gear
1 Oil
4 Adhesive
5 Copper

Combat Rifle

20 Steel
10 Wood
5 Oil
10 Adhesive
5 Gears

Hunting Rifle

5 Steel
25 Wood
5 Oil
10 Adhesive
5 Screw

Assault Rifle

30 Steel
15 Wood
10 Oil
15 Adhesive
10 Gears
Laser Musket

20 Wood
15 Circuitry
10 Copper
10 Fiber Optics
10 Crystal
Requires Science! 1

Submachine Gun

15 Steel
5 Wood
5 Oil
5 Adhesive
5 Gears

Fat Man

40 Nuclear Material
50 Steel
35 Lead
35 Fertilizer
30 Acid
Requires Science 2, Demolitions 1

Combat Shotgun

20 Steel
10 Wood
5 Oil
10 Adhesive
5 Gears

Double Barrel Shotgun

10 Steel
20 Wood
5 Oil
10 Adhesive
5 Cloth

Flamer

20 Steel
50 Asbestos
25 Oil
25 Adhesive
25 Fertilizer
Requires Demolitions 3

Institute Laser Pistols/Rifles/Snipers

15 Circuitry
10 Copper
10 Crystal
10 Fiber Optics
5 Nuclear Material
Requires Science! 1

Minigun

50 Steel
10 Lead
15 Oil
25 Adhesive
10 Gears

Missile Launcher

30 Steel
15 Fertilizer
15 Copper
15 Adhesive
15 Lead
Requires Demolitions 1

Gauss Rifle

30 Circuitry
20 Copper
20 Crystal
25 Fiber Optics
30 Lead
30 Glass
Requires Gun Nut 3, Science! 2

To Install Mods for Fallout 4

Use a Mod Manager:

While nothing compares to Mod Organizer, Nexus Mod Manager does well in a pinch.

To Install Manually:
1. Edit your Fallout4Prefs.ini
The Fallout4Prefs.ini is in “Documents/My Games/Fallout 4”.
Open it and under the section [Launcher] add “bEnableFileSelection=1”.
Right click Fallout4Prefs.ini, select Properties, and tick the Read Only box. Fallout 4 likes to refresh and reset this file all the time, including whenever you enter the options menu. Selecting read only will prevent any changes to this file. Note that this will prevent you from changing your graphics options unless you deselect the read only box, at which point you will have to re-enter “bEnableFileSelection=1”

2. Edit your plugins.txt

The plugins.txt is in “Users\[YourUser]\AppData\Local\Fallout4”.
Add “CarryWeight500.esp” (or whichever .esp you actually used) under “Fallout4.esm”. If you used both the default carry weight mod and the bonus carry weight mod, simply add both “CarryWeight(whatever you chose here).esp” and “CarryWeight(whatever you chose here)Strength.esp” under Fallout4.esm

3. Put the esp(s) of your choice inside the SteamApps\common\Fallout 4\Data folder

4. Enjoy!


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