Invulnerable turrets


MADE WITH F04EDIT

I have gotten sick of my turrets constantly needing repairs/getting wrecked. So I just buffed out the damage resistance and energy resistance to 1,000. I tested this with multiple groups legendary Mythic Deathclaws with a small number of turrets (strongest ones I know of at the time of making this mod) as a group of them can fuck a small group of turrets really good. The buffed out turrets weren’t affected/harmed at all, and took care of these Deathclaws. I decided to contribute this mod to the community anyhow.

Note: I have a feeling these buffed out turrets will still be broken, if you cannot help defend a settlement when it’s attacked, so you’ll still have to fix them regardless. I am not too sure about that though.

Also, it should only affect your turrets, not the enemy’s turrets

Installation instructions:
Either with mod managers (like this one) or just an NMM mod manager. Doesn’t matter, as this is just an ESP file.

Technical:
Before I made this mod, I was using Draco856’s no power requirement turret mod. I took a peek in his ESP file and saw he took out “PowerRequired” in PRPS – Properties section, and “WorkshopCanBePowered” and “WorkshopPowerConnection” in KWDA – Keywords section, which enabled the turrets to work without power. I looked over Properties section and changed the DamageResist and EnergyResist to 1k, but reset the Safety “Defense” to default values in all of the turrets. Will not be taking requests to alter the values of this mod, as I intend this to be purely cheat mod for the turrets.

Credit to:
Draco856 – For making this mod and permission to post the edited ESP file I made off his mod
Bethesda – For making this game
Disclaimer: Yes, deathclaws were harmed in the making of this mod.

Authors:
thingy123


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